A School-wide Gamification System for Positive Education
A school-wide gamification system designed to promote positive psychology, character development, and student engagement. Through a collection of 48 original trading cards, environmental graphics, achievement badges, interactive activities, and storytelling elements, the project transforms character education into an immersive learning experience that encourages participation, exploration, and personal growth.
本項目以正向教育及品格培育為核心,透過遊戲化學習(Gamification)概念,建立一套覆蓋全校的學習體驗系統。項目包含48張原創角色卡牌、成就徽章、主題場景、互動活動及環境圖像設計,將抽象的品格教育轉化為具故事性、參與感及探索性的學習體驗,鼓勵學生透過遊戲與挑戰建立正向價值觀。
The colours illuminated by the sun
are all projected onto the ground.